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End The Rig Game

Interactive 3D game with cross-platform support for Android and iOS, featuring advanced game elements and video generation capabilities.

End The Rig is an interactive 3D game developed using Unreal Engine and Blender, featuring immersive gameplay elements and cross-platform support. The project involved the complete development lifecycle from design to deployment on both Android and iOS platforms.

Key Achievements

Game Development

  • Spearheaded the development of interactive game elements and 3D assets using Unreal Engine and Blender
  • Enhanced the game's visual and functional aspects through advanced rendering techniques
  • Implemented realistic physics and interactive gameplay mechanics

Cross-Platform Integration

  • Successfully integrated Android and iOS SDKs for seamless cross-platform experience
  • Enabled the game to be ported to both mobile platforms with optimized performance
  • Managed the deployment process, resulting in successful launches on Google Play Store and Apple App Store

Video Generation Pipeline

  • Developed a workflow for generating videos using Blender and Python
  • Implemented lip-sync functionality for in-game characters
  • Created cinematics and promotional content using automated pipelines

Technical Highlights

  • Advanced 3D asset creation and optimization
  • Multi-platform rendering using OpenGL, Vulkan, and WebGL
  • Cloud infrastructure for asset storage and distribution
  • Video processing and character animation
  • Mobile SDK integration for iOS and Android

Built with

  • Unreal Engine - Game engine
  • Blender - 3D modeling and animation
  • Python - Automation and scripting
  • C++ - Game logic and engine programming
  • Android SDK - Android platform integration
  • iOS SDK - iOS platform integration
  • OpenGL - Graphics rendering
  • Vulkan - High-performance graphics API
  • WebGL - Web-based 3D rendering
  • Docker - Containerization
  • AWS (S3, EC2) - Cloud infrastructure
  • FFmpeg - Video processing
  • Git - Version control